With apologies for the late posting of this roundup, thank you firstly to all our Ludo 2018 delegates! Aside from some frustrating but unavoidable travel issues due to poor weather conditions, the conference was a great success! It’s been the first Ludo conference ever held in Germany, and with around 80 participants it was also the biggest!
A special thanks goes out to our wonderful hosts Christoph Hust (Zentrum für Musikwissenschaft Leipzig) and Martin Roth (JGames Initiative Leipzig) and their teams, our fantastic Keynote speakers Kristine Jørgensen, Adele Cutting and Michael Austin, as well as our generous sponsors EA Blog für digitale Spielkultur and Stiftung Digitale Spielekultur.
We’d like to thank all you fabulous people who came to Ludo2018 and helped to make it such a memorable event for us! Thank you for all the excellent talks, discussions, and overall for being a lovely community. We hope to see all of you next year in… well, we will reveal that very soon. Stay tuned!
News Roundup
We’re delighted to share links to the following articles related to Ludo2018.
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- Preview on Ludo2018: http://www.gamesweekberlin.com/www-feature-melanie-fritsch/
- The German media education institution Grimme-Institut (a non-profit research and service institution that deals with media and communication) has launched a full dossier on Games and Music (all articles in German language), including:
- an introduction to Ludomusicology by Melanie Fritsch: https://www.grimme-game.de/2018/07/02/einfuehrung-in-die-ludomusicology/
- two articles on the history of game music by Stefanie Stark: part 1: https://www.grimme-game.de/2018/07/03/fruehe-geschichte-der-computerspielmusik/, part 2: https://www.grimme-game.de/2018/08/22/wie-ein-moechtegern-pirat-die-computerspielmusik-veraenderte/
- an article about Audio Games by Cäcilia Sauer: https://www.grimme-game.de/2018/07/04/umgekehrte-inklusion-audio-games/
- a conference review of Ludo 2018 by Daniel Heinz of Spieleratgeber NRW: https://www.grimme-game.de/2018/07/09/ludo-2018-eine-reise-durch-die-welt-der-ludomusicology/
- and a short report on the “Heart of Gaming” concert of the WDR-Rundfunkorchester and Benyamin Nuss during Gamescom 2018 by Bernd Schmidt and Linda Scholz: https://www.grimme-game.de/2018/09/11/heart-of-gaming-im-rhythmus-des-mausklicks/
- A short article and audio interview with Melanie about the Ludo2018 conference conducted by Martin Lorber of the EA Blog für Digitale Spielkultur (German language): https://spielkultur.ea.de/allgemein/8267/
- Ludo2018 conference review by Trevor Rawbone (Melodrive): http://melodrive.com/blog/ludo2018-journey-video-game-music/
- This podcast discusses Ludo2018 and music in games on the basis of Daniel Heinz’ Grimme-Game review: http://pixeldiskurs.de/2018/07/15/pixeldiskurs-podcast-103-das-grosse-audio-quiz-teil-2/.
Other links not directly related to the conference to recent media features:
- Overview: https://www.grimme-game.de/category/musik-sound/
- Radio-feature by Tobias Nowak (WDR 5) about the Grimme-Institut workshop conducted by Jan-Torge Claussen dealing with games and music education during gamescom congress (German language): https://www1.wdr.de/mediathek/audio/wdr5/wdr5-scala-netzkultur/audio-service-netzkultur-spiel-mit-musik-100.html
- Report by Daniel Heinz on the Grimme-Institut workshop conducted by Jan Torge Claussen dealing with games and music education during Gamescom congress (German language): https://www.grimme-game.de/2018/08/29/spiel-mit-musik-workshop-auf-dem-gamescom-congress/
- Interview with Melanie Fritsch and the Sound Architect on Ludomusicology: https://www.thesoundarchitect.co.uk/ludomusicology-melanie-fritsch/
- Tim Summers and other guests on BBC Radio 3’s The Listening Service: https://www.bbc.co.uk/programmes/b0b0wrpd
- Radio feature with Melanie about game music on Deutschlandfunk (German language): https://www.deutschlandfunkkultur.de/computerspielemusik-wie-man-gute-musik-fuer-ein-pc-spiel.2156.de.html?dram%3Aarticle_id=415928.