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Ludo2023 Programme and Registration

The draft programme schedule for the Ludo2023 Twelfth European Conference on Video Game Music and Sound held at the University of Edinburgh from March 23rd to 25th is now available here. Paper abstracts can be viewed on the programme page as well.

Registration has also opened and tickets can be booked via Eventbrite for both online access and in-person attendance.

For more information on the conference, including location and travel information, please see the conference information page.

We look forward to you joining us in person and remotely in March!

Ludo2022 Call for Papers

The Ludomusicology Research Group is pleased to announce the Ludo2022 Eleventh European Conference on Video Game Music and Sound, to be held in person at Royal Holloway, University of London, 21-23 April next year, with remote access options available.

Please share our Call for Papers poster online and around your institutions.

We welcome proposals on all aspects of sound and music in games.

This year, we are particularly interested in papers that support the conference theme of ‘Music, Myth, and Magic in Video Games’. Papers on this topic may include:

  • Narrative and storytelling in soundtracks
  • Medievalism, folklorism, and other forms of musical representation
  • Performativity, performance, and spectacle
  • Game music and the fantastical
  • Sound and music and/as magical interaction
  • Power, control, and ability in games and audio
  • Negotiating realism with games and sound

Presentations should last twenty minutes and will be followed by questions. Please submit your paper proposal (c.250 words) with a short provisional list of literature by email to by January 14th, 2022. We aim to communicate the programme decisions by January 28th, 2022. If you require more information, please email the organizers.

We encourage practitioners and composers to submit proposals for showcasing practice as research.

We are delighted to announce that a keynote address will be given by Professor Karen M. Cook (Hartford University). Professor Cook specialises in the history and theory of late medieval music and the study of video game music, especially with regard to aural depictions of the historical and fantastical past. Her publications include ‘Medievalism and emotions in video game music’, ‘Beyond (the) Halo: Chant in Video Games’, and ‘Music, History, and Progress in Sid Meier’s Civilization IV’.

Organized by Melanie Fritsch, Andra Ivanescu, Michiel Kamp, Tim Summers, & Mark Sweeney.

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