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Ludo2022 Call for Papers

The Ludomusicology Research Group is pleased to announce the Ludo2022 Eleventh European Conference on Video Game Music and Sound, to be held in person at Royal Holloway, University of London, 21-23 April next year, with remote access options available.

Please share our Call for Papers poster online and around your institutions.

We welcome proposals on all aspects of sound and music in games.

This year, we are particularly interested in papers that support the conference theme of ‘Music, Myth, and Magic in Video Games’. Papers on this topic may include:

  • Narrative and storytelling in soundtracks
  • Medievalism, folklorism, and other forms of musical representation
  • Performativity, performance, and spectacle
  • Game music and the fantastical
  • Sound and music and/as magical interaction
  • Power, control, and ability in games and audio
  • Negotiating realism with games and sound

Presentations should last twenty minutes and will be followed by questions. Please submit your paper proposal (c.250 words) with a short provisional list of literature by email to ludomusicology@gmail.com by January 14th, 2022. We aim to communicate the programme decisions by January 28th, 2022. If you require more information, please email the organizers.

We encourage practitioners and composers to submit proposals for showcasing practice as research.

We are delighted to announce that a keynote address will be given by Professor Karen M. Cook (Hartford University). Professor Cook specialises in the history and theory of late medieval music and the study of video game music, especially with regard to aural depictions of the historical and fantastical past. Her publications include ‘Medievalism and emotions in video game music’, ‘Beyond (the) Halo: Chant in Video Games’, and ‘Music, History, and Progress in Sid Meier’s Civilization IV’.

Organized by Melanie Fritsch, Andra Ivanescu, Michiel Kamp, Tim Summers, & Mark Sweeney.

Ludo 2018 Call for Papers

We are excited to announce that Ludo2018, the Seventh Conference on Video Game Music and Sound, will take place April 13th – 15th at HMT Leipzig in Germany.

Please share our Call for Papers poster online and around your institutions.

The organizers of Ludo2018 are accepting proposals for research presentations. This year, we are particularly interested in papers that support the conference theme of ‘Soundscapes and Interfaces’. We also welcome all proposals on sound and music in games.

Proposed papers might be presented as part of planned sessions on:

  • Auditory Interfaces
  • Crossmedia Soundscapes
  • Soundscapes in AR/VR
  • Arcade Soundscapes
  • Interfacing with Other Cultures in Video Game Music
  • Soundscapes and Class in Games
  • Sound in Casual Games

Presentations should last twenty minutes, to be followed by questions. The conference language is English. Please submit your paper proposal (c.250 words) plus provisional bibliography by email to ludomusicology@gmail.com by February 14th 2018.

Practitioners and composers may submit proposals to present work. We also welcome session proposals from organizers representing two to four individuals; the organizer should submit an introduction to the theme and c.200 word proposals for each paper.

The conference will feature the following keynote speakers:

Michael Austin (Howard University), editor of Music Video Games (Bloomsbury, 2016)
Adele Cutting, BAFTA-winning audio professional whose credits include the Harry Potter and The Room franchises
Kristine Jørgensen (University of Bergen), author of Gameworld Interfaces (MIT, 2013)

Hosted by Christoph Hust (HMT Leipzig, Department of Musicology) and Martin Roth (Leipzig University, Department for Japanese Studies)
Organized by Melanie Fritsch, Michiel Kamp, Tim Summers & Mark Sweeney.

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