Category: News

Ludo 2016 Keynote 2: Andrew Barnabas (Barn)

We are thrilled to announce that the second keynote for Ludo 2016 will be none other than Andrew Barnabas (Bob and Barn), composer of Brink (2011) and MediEvil (1998). With long-time collaborator Paul “Bob” Arnold, the famous duo have over forty years of collective experience composing film scores, ad jingles, scores for TV shows, and interactive tracks for games.

“From winning awards for the Commodore Amiga in 1991, plaudits for our orchestral fantasy scores for the MediEvil series of Playstation games in the late 90s, BAFTA nominations for our work on Primal for the Playstation 2 in 2003, we found ourselves being asked to score feature films and TV shows, our score for Lionsgate feature Green Street 3 winning best Action Score of 2013 and most recently our score to British Sci-Fi series Chronicles of Syntax winning ‘Outstanding music for Sci-Fi/Fantasy’ at the Los Angeles Webfest 2014.”

Please check out and circulate our revised Call for Papers Poster!

The Soundtrack Vol 8 Iss 1-2 – Double Special Issue Published

It’s with great pleasure that we can announce that The Soundtrack 8:1-2, a double special issue on videogame music and sound has now been published online. Print copies will be going out to subscribers in due course.

The issue presents a snapshot of the video game music and sound research community that has coalesced around the annual Ludomusicology conferences over the past half-decade. The five main research articles have their origins in research and discussions from the conferences, and we hope that the community find them an interesting and invigorating read over the Christmas break. We have already received several submissions for the Ludo 2016 conference and hope that this will encourage and inspire even more!

First and foremost, the editors (Michiel Kamp, Tim Summers and myself) would like to thank the contributors for their outstanding work. We would also like to give very special thanks to Jelena Stanovnik and Heather Gibson at Intellect for their help and support in assembling this issue. We are very grateful to the Editors in Chief of The Soundtrack for giving us the opportunity to edit an issue of this journal. The Table of Contents follows.

Soundtrack vol 8 iss 1-2 ToC

Update (7 Jan 2016)

Video Playlist for ‘The reality paradox: Authenticity, fidelity and the real in Battlefield 4‘ by Richard Stevens & Dave Raybould has been uploaded to YouTube and is also embedded below.

Update (15 June 2016)

We’re pleased to report here that Michael Austin’s paper, “From Mixtapes to Multiplayers…” was nominated for the Outstanding Achievement — Publication, Broadcast, or Documentary category of VGMO’s Annual Game Music Awards. It is really exciting to see academic research being disseminated into and having an impact on the wider gaming community. Congratulations Michael on your excellent article!

Ludo 2016 Call for Papers!

We are delighted to announce our Call for Papers for Ludo 2016! Please help circulate our poster online, and around your institutions!

poster-thumb

April 8th–10th, University of Southampton
Fifth Anniversary Conference on
Video Game Music and Sound
Call for Papers

The organizers of Ludo2016 are accepting proposals for research presentations at the fifth annual Easter conference. While we welcome all proposals, we are particularly interested in papers that support the theme of ‘Video Game Audio and History’. Possible topics on this theme include:

  • Factors in the history and development of game audio,
  • The changing relationships between music in games and in other media,
  • Challenges and approaches to game audio historiography,
  • Canonicity and the curation of game audio,
  • Video game music and other music histories.

Presentations should last twenty minutes, to be followed by questions. Please submit your paper proposal (c.200 words) by email to ludomusicology@gmail.com by January 31st 2016.

We also welcome session proposals from organizers representing two to four individuals; the organizer should submit an introduction to the theme and c.200 word proposals for each paper.

Proposals for papers in alternative formats, such as performances or demonstrations, should be discussed with the conference organizers before the abstract is submitted.

The conference will feature a keynote address by Neil Lerner (Davidson College), co-editor of Music in Video Games: Studying Play (Routledge, 2014), with further keynote speakers and guests to be announced shortly.

#ludo2016

Hosted by Kevin Donnelly, the Music Department and the Film Department at the University of Southampton.southampton

Organized by Michiel Kamp, Tim Summers, Mark Sweeney.