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Ludo 2014

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April 10th – 12th 2014 University of Chichester, UK

We are very excited to announce that the Ludo 2014 international conference on videogame music will take place at the University of Chichester (UK) from Thursday 10th to Saturday 12th April 2014.

Our Call for Papers can be found here, and a PDF poster for distribution can be found here.  Please help circulate and spread the word! The programme can be found here. Tweet about Ludo 2014 using the #ludo14 hashtag and follow the feed on Twitter!

This is our third annual conference on video game sound and music, and will feature:

  • Keynote addresses by:
    • Kevin J. Donnelly (Southampton University), author of The Spectre of Sound: Music in Film and Television (BFI Publishing, 2005)
    • William Cheng (Harvard University), author of Sound Play: Video Games and the Musical Imagination (OUP, forthcoming)
  • Industry sessions with game audio professionals including:
    • Richard Jacques, composer of James Bond 007: Blood Stone (Activision), Mass Effect (BioWare), Alice in Wonderland (Disney), Headhunter (Amuze/Sega) and Starship Troopers (Empire/Sony Pictures)
    • James Hannigan, composer of games from the Harry PotterThe Lord of the RingsCommand & ConquerWing CommanderWarhammer and Dead Space franchises
    • Winifred Phillips, composer of Assassin’s Creed Liberation (Ubisoft), LittleBigPlanet 2 (Sony Computer Entertainment Europe), God of War (Sony Computer Entertainment), author of A Composer’s Guide to Game Music from The MIT Press
  • Intellect-sponsored drinks reception
  • Proceedings special issue of The Soundtrack with selected papers from the conference
  • Conference Dinner at Spanish tapas restaurant, El Castizo.

The conference themes this year are:

  • Canons and curating game music
  • Simulation, immersion and “the real” in sound and audio
  • Game audio outside games

Registration is now closed.

UoC

Call for Papers 2014

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April 10th – 12th 2014 University of Chichester, UK

 

The Ludomusicology research group is pleased to announce the
third annual conference on video game sound and music, featuring:

  • Keynote addresses by:
    • Kevin J. Donnelly (Southampton University), author of The Spectre of Sound: Music in Film and Television (BFI Publishing, 2005)
    • William Cheng (Harvard University), author of Sound Play: Video Games and the Musical Imagination (OUP, forthcoming)
  • Industry sessions with game audio professionals

We are currently accepting proposals for 20-minute research papers.
While we will consider papers on any topic related to video game audio, the conference themes this year are:

  • Canons and curating game music
  • Simulation, immersion and “the real” in sound and audio
  • Game audio outside games

Please submit your paper proposal (c.200 words) to
ludomusicology@gmail.com  by January 31st 2014.

  • We also welcome session proposals from organizers representing two to four individuals; the organizer should submit an introduction to the theme and c.200 word proposals for each paper.
  • Proposals for papers in alternative formats, such as performances or demonstrations, should be discussed with the conference organizers before the abstract is submitted.

University of Chichester

Organized by Michiel Kamp (Cambridge University), Tim Summers (Oxford University)
and Mark Sweeney (Oxford University).
Hosted by Stephen Baysted (Chichester University and Composer/Audio Director, Slightly Mad Studios).

Ludo 2014

We are very excited to announce that the Ludo 2014 international conference on videogame music will take place at the University of Chichester (UK) from Thursday 10th to Saturday 12th April 2014. A Call for Papers with further details will be distributed in due course, and more information will be made available on our website as soon as possible.

Make sure you save the date to your calendars now—we look forward to seeing you there!

UoC

CFP: North American Conference on Video Game Music

Scholars are invited to submit proposals for the inaugural North American Conference on Video Game Music, organized by Steven Reale, William Gibbons, and Neil Lerner, which will take place January 18–19, 2014 at the campus of Youngstown State University in Youngstown, OH.

The keynote speaker for the conference will be Karen Collins, Canada Research Chair in Interactive Audio at the Canadian Centre of Arts and Technology at the University of Waterloo, Ontario, and author of Game Sound (MIT Press, 2008) and Playing With Sound: A Theory of Interacting With Sound and Music (MIT Press, 2012).

We are soliciting proposals for presentations on any aspect of music in games, including, but not limited to:

• The history of music in video games
• Approaches to analyzing game music
• The intersections of game music and other media (film, TV, etc.)
• Critical and/or hermeneutic approaches to game music
• Case studies of particular games
• Pedagogical implementations of music in video games

Additional information regarding the conference:

• Papers will be twenty minutes in length, with an additional ten minutes for discussion.
• Proposals are limited to 250 words, and should include the title of the paper, but should otherwise include no identifying information, including metadata.
• In the body of an e-mail, include your name, institutional affiliation, contact information, and the title of your paper.
• Send proposals to William Gibbons (william dot gibbons at tcu dot edu) by October 1, 2013. Successful candidates will be notified by November 1, 2013.

For further information, please contact Steven Reale (smreale at ysu dot edu).

See http://musicologyconferences.xevents.sas.ac.uk/event/show/11266.

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