Author: Michiel Kamp

Ludo2026 Call for Papers

6– 8 August, Edge Hill University
Conference on Game Music and Sound

The organizers of Ludo2026 are accepting proposals for research presentations.

We welcome proposals on all aspects of sound and music in the context of games.

This year, we are particularly interested in papers that support the 15th anniversary conference theme of ‘Pushing limits and crossing borders’. Papers on this topic may include:

  • Ludomusicology at the border of digital and non-digital games
  • Pioneers in game music
  • Genre hybridity in game composition
  • Exploring the relationship between academia and industry
  • Pushing limits in ludomusicology by crossing disciplinary boundaries
  • Technological innovation in game audio
  • Game music across borders as a transcultural phenomenon
  • Marginalised voices and intersectional identities
  • Musical play as transgression

Presentations should last twenty minutes and will be followed by questions. Please submit your paper proposal (c.250 words) with a short provisional list of literature, and details of any technical requirements, by email to ludomusicology@gmail.com by February 20th, 2026. We aim to communicate the programme decisions by March 15th, 2026. If you require more information, please email the organizers.

We encourage practitioners and composers to submit proposals for showcasing practice as research. The conference will be held in person, but with remote access options available.

Further conference information will be posted on the conference page here.

Organized by Michael Austin, Melanie Fritsch, Andra Ivănescu, Michiel Kamp & Tim Summers.

Ludo2024 Call for Papers

The Ludomusicology Research Group is pleased to announce the Ludo2024 Thirteenth European Conference on Video Game Music and Sound, hosted by Universitat Autònoma de Barcelona at the Technocampus – UPF in Mataró, Spain, 11 – 13 July next year. The organizers of Ludo2024 are now accepting proposals for research presentations.

We welcome proposals on all aspects of sound and music in games.

This year, we are particularly interested in papers that support the conference theme of ‘Sound, Music, and Space’. Papers on this topic may include:
➢ Soundscapes (e.g. relations between ambient music and environmental sound)
➢ Spatiality and technology (e.g. spatial audio in games)
➢ Music in ludic spaces (e.g. pen & paper sessions, LARPs)
➢ Alien spaces (e.g. musical soundtracks and building fantastic realities)
➢ Crossover spaces and sound (e.g. game sound vs. other media realities)
➢ Sound, theatrical spaces and games (e.g. performances in games; game performances outside games)

Presentations should last twenty minutes and will be followed by questions. Please submit your paper proposal (c.250 words) with a short provisional list of literature by email to ludomusicology@gmail.com by February 29th, 2024. We aim to communicate the programme decisions by March 14th, 2024. If you require more information, please email the organizers.

We encourage practitioners and composers to submit proposals for showcasing practice as research. The conference will be held in person, but with remote access options available.

www.ludomusicology.org | #ludo2024
Hosted by Lidia López Gómez, Tecnocampus – UPF, Universitat Autònoma de Barcelona.
Organized by Melanie Fritsch, Andra Ivănescu, Michiel Kamp & Tim Summers.

Ludo2023 Programme and Registration

The draft programme schedule for the Ludo2023 Twelfth European Conference on Video Game Music and Sound held at the University of Edinburgh from March 23rd to 25th is now available here. Paper abstracts can be viewed on the programme page as well.

Registration has also opened and tickets can be booked via Eventbrite for both online access and in-person attendance.

For more information on the conference, including location and travel information, please see the conference information page.

We look forward to you joining us in person and remotely in March!