Category: News

Ludo2021 Registration

Ludo2021 will take place online only through Zoom; there will be a mixture of live-streamed and pre-recorded presentations, and live Q&A with the speakers, moderated by the Ludo team. If you wish, you can download the client from the Zoom website here in advance. Once you have registered by completing the form below, approximately 30 minutes before the conference is due to commence each day, we will email you a link and password to join the Ludo2021 live stream. If you have any technical difficulties, don’t hesitate to contact us via ludomusicology@gmail.com.

Please read our Privacy Policy and Code of Conduct (governed by the SSSMG). By submitting your information, you’re giving us permission to email you with details of the conference. You may request we remove your details at any time by emailing us at ludomusicology@gmail.com.

Ludo2021 – Now accepting submissions!

Update, 1st March 2021: Registration is now open and submissions will no longer be considered.

delighted to announce that we are now accepting submissions for our 2021 conference. The conference will take place online, on the 23–25 April, 2021. The deadline for proposals is 8th January 2021.

Find out more on our conference page here!

As usual, we welcome proposals on all aspects of sound and music in games. This year, we are particularly interested in papers that support the conference theme of ‘Where in the world is video game music? Geographies, Cultures, and Regions of Game Music’.

Our confirmed keynotes are Prof. Hillegonda Rietveld, Professor of Sonic Culture at London South Bank University and Markus Zierhofer, composer of The Wagadu Chronicles and founder of AudioCreatures.

Ludo2021

The Ludomusicology Research Group is pleased to announce the Ludo2021 Tenth European Conference on Video Game Music and Sound.

The conference will take place online, on the 23–25 April, 2021. Register here!

We are no longer accepting proposals for research presentations but the below Call for Papers is maintained for posterity. The programme is available here!

We welcome proposals on all aspects of sound and music in games.

This year, we are particularly interested in papers that support the conference theme of ‘Where in the world is video game music? Geographies, Cultures, and Regions of Game Music’. Papers on this topic may include:

  • Transculturality in game soundtracks
  • Game audio production between the local and the global
  • Game sound and its others
  • Exoticism and orientalism in game scoring
  • Postcolonial perspectives on video game music
  • Interactions across game-musical and cultural contexts

Presentations should last twenty minutes and will be followed by questions. Please submit your paper proposal (c.250 words) with a short provisional bibliography by email to ludomusicology@gmail.com by January 8th 2021. We aim to communicate the programme decisions by January 22nd 2021. If you require more information, please email the organizers.

We encourage practitioners and composers to submit proposals for showcasing practice as research, bearing in mind the limits and possibilities of an online environment.

There will be no charges for attendees or presenters.

Download and share our Call for Papers!

Keynote Speakers

Prof. Hillegonda Rietveld, Professor of Sonic Culture at London South Bank University, musician and electronic music specialist, co-editor of the special issue ‘Hear the Music, Play the Game’ of G/A/M/E: The Italian Journal of Game Studies.

Markus Zierhofer, composer of The Wagadu Chronicles and founder of AudioCreatures.

Organized by: Melanie Fritsch, Michiel Kamp, Tim Summers and Mark Sweeney

Ludo2020 Virtual Conference Series

Thank you very much for your patience while we have been organizing alternative plans for Ludo2020. We now have some news to share.

Rather than a full conference at once, we are pleased to announce a short series of Ludo sessions at weekly intervals, on Saturdays. They will be streamed for free online using Microsoft Teams; no account is necessary, just sign up with your name and email address using the form below and you will be emailed a link to the live stream shortly before each session.

We hope this will give you more flexibility for timing and preparation, as well as being an easier time commitment, and, perhaps, something fun and exciting for a few weeks through these difficult times.

We will have up to three papers per session, with presentations pre-recorded ahead of a live Q&A with the presenter.

25th April
Stephen Tatlow – Speak of the Devil: Player Voice in Video Game Marketing
Ariel Huang – Characterizing Generative Inscription from a Ludomusicological Perspective

2nd May
Anselm Weber – Alien Buster: A 3D Audio Game  
Costantino Oliva – Identifying Musical Situations in Digital Games
John Vinzant – Sed Non Eodem Modo: Comparing Ludomusicology to Ninteenth-Century Musikwissenschaft

9th May
Michael Austin – Beeps, Boops and Boyz: Sonic Representations of Gay Men in Video Games
Aaron Price – From Grinding to Grooving: An Investigation of Motoi Sakuraba’s RPG Combat Music
Andra Ivanescu – Transmedia Storytelling, Marketing and the Live Performance of Riot Games Music

The timings are all 4–6pm, Central European Time.
We hope you can join us!

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