Ludo22 Programme Announced

The Ludomusicology Research Group is pleased to announce the Ludo2022 Eleventh European Conference on Video Game Music and Sound, to be held in person at Royal Holloway, University of London, with remote access options available.

For information on the conference, see our conference information page here.

The programme schedule and abstracts are available here!

We look forward to you joining us in person and remotely in April!

Ludo2022 Call for Papers

The Ludomusicology Research Group is pleased to announce the Ludo2022 Eleventh European Conference on Video Game Music and Sound, to be held in person at Royal Holloway, University of London, 21-23 April next year, with remote access options available.

Please share our Call for Papers poster online and around your institutions.

We welcome proposals on all aspects of sound and music in games.

This year, we are particularly interested in papers that support the conference theme of ‘Music, Myth, and Magic in Video Games’. Papers on this topic may include:

  • Narrative and storytelling in soundtracks
  • Medievalism, folklorism, and other forms of musical representation
  • Performativity, performance, and spectacle
  • Game music and the fantastical
  • Sound and music and/as magical interaction
  • Power, control, and ability in games and audio
  • Negotiating realism with games and sound

Presentations should last twenty minutes and will be followed by questions. Please submit your paper proposal (c.250 words) with a short provisional list of literature by email to ludomusicology@gmail.com by January 14th, 2022. We aim to communicate the programme decisions by January 28th, 2022. If you require more information, please email the organizers.

We encourage practitioners and composers to submit proposals for showcasing practice as research.

We are delighted to announce that a keynote address will be given by Professor Karen M. Cook (Hartford University). Professor Cook specialises in the history and theory of late medieval music and the study of video game music, especially with regard to aural depictions of the historical and fantastical past. Her publications include ‘Medievalism and emotions in video game music’, ‘Beyond (the) Halo: Chant in Video Games’, and ‘Music, History, and Progress in Sid Meier’s Civilization IV’.

Organized by Melanie Fritsch, Andra Ivanescu, Michiel Kamp, Tim Summers, & Mark Sweeney.

Andra Ivănescu joins Ludomusicology Research Group

Popular Music in the Nostalgia Video Game - The Way It Never Sounded |  Andra Ivănescu | Palgrave Macmillan

We are thrilled to announce that Dr Andra Ivănescu is officially joining the Ludomusicology Research Group! Andra is a Lecturer at Brunel University London. She is a ludomusicologist, and her primary area of research lies at the intersection of nostalgia, musicology, and video games. She has published work in the fields of ludomusicology and game studies in journals including The Soundtrack and The Computer Games Journal as well as a number of edited collections, most recently Cambridge Companion for Video Game Music (2021). She is also the author of Popular Music in the Nostalgia Video Game: The Way It Never Sounded (2019). Andra has been a regular speaker at the Ludo conferences over the years, and we’re delighted to be working more closely with her on future events and our other projects.